High on life fov fix
Author: s | 2025-04-24
High on Life's FOV problem, fixed. High on Life FOV changer with LOD fix and no resetting - Reddit,By default, there's no way to change the FOV in High on Life. The game doesn't come with a Field of View slider on PC or
High on Life FOV unofficial fix comes to Steam and
About this mod This is a quick and convenient patch for Wolfenstein 2009 that alters the FOV to 90, and reduces the over the top head-bobbing when sprinting. This mod is a combination of two mods, "Wolfenstein 2009 FOV fix" by id228 and "wolf redux 1.3" by TheUnbeholden. Overview: This is a quick and convenient patch for Wolfenstein 2009 that alters the FOV to 90, and reduces the over the top head-bobbing when sprinting. This also fixes the need to turn post processing to low in order not to break the depth of field effect (as seen in "Wolfenstein 2009 FOV fix"). The depth of field effect now works in tandem with the mod.Instructions: Simply extract "Convenience Patch.pk4" to the "base" folder of your game. Add "+set com_allowconsole 1 +set com_SingleDeclFile 0" as launch commands either through steam or via a shortcut.Update 1.1:I added two new files which allow me to edit the rate in which breakable objects and corpses disappear, as well as how many corpses can be on screen at once. Breakables:Lifetime for breakable ojects has been increased from "40" to "1000". Corpses:- "removeOnDeath" "1" to "removeOnDeath" "0". - "minRemoveDelay" "15" to "minRemoveDelay" "1000"- "maxRemoveDelay" "20" to "maxRemoveDelay" "1000"- "maxCorpseCount" "5" to "maxCorpseCount" "100"Credits: "Wolfenstein 2009 FOV fix" by id228 and "wolf redux 1.3" by TheUnbeholden.
High on Life FOV changer with LOD fix and no resetting
All games Mafia Mods Time Sort by Order Show Display Refine results Found 39 results. Widescreen fix Uploaded: 01 Nov 2017 Last Update: 01 Nov 2017 fix for 16:9 , 16:10 or even 21:9 aspect ratios proportional hud fixed black bordersfix of fov High Quality Characters Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 The game has two types of models: detailed for cutscenes and normal. This mod makes the game use detailed cutscene models all the time. High Definition Map Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 In-game HD map by B4rt0 - 2x resolution of the original map, based on the original map from wiki. Updated Interface Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 HD life bars, compass, speedometer, etc. View mod page View image gallery Interface Renovation Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 Author: Maf and B4rt0 ENG: The Mafia was built for low resolutions. Unfortunately, texts look fuzzy and blurry on modern Full HD/4K monitors.PL: Mafia została stworzona na niskie rozdzielczości. Niestety na współczesnych monitorach Full HD/4K teksty wyglądają na niewyraźne i rozmazane. 200KB 33 -- Interface Renovation Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 ENG: The Mafia was built for low resolutions. Unfortunately, texts look fuzzy and blurry on modern Full HD/4K monitors.PL: Mafia została stworzona na niskie rozdzielczości. Niestety na współczesnych monitorach Full HD/4K teksty wyglądają na niewyraźne i rozmazane. View mod page View image gallery 74.9MB 29 -- View mod page View imageHigh on Life Change FOV
Have.Now you can check for V's Fix updates directly from the 'Other' tabDualshock4 gamepad is now supported.The DS4 now work properly when swimming and firing with NIKITA Rocket LauncherAdded graphical DS4 images for both button layoutsNow V's Fix require admin rights. I'm sorry guys but is not a my choice.This should solve a lot of different issues with extractions and file openingsIf you don't have admin rights there is an high chance that you shouldn't be playing on that PC!V's Fix will set Read/Write/Delete file permissions to 'Everyone' user for every game fileShould solve weird issues with savedata, VirtualStore and file that don't want to be edited for some reasonsIf gamepad support is disabled (= set to NO) V's fix will restore the default gamepad layoutUseful to restore the default layout without reinstalling the gameUseful if you want to use some other gamepads like the ps2 one or in certain casesUpdate XInputPlus to the latest versionResolve a wrong FOV multiplier value in Shell1 Core F1Now you can't see outside the scenario in that level v1.04 v1.04 ChangelogCorrect some real ugly grammatical mistakes2 extra useful help buttons ( hoping that someone will use them! )Updated 'ABOUT' tabBetter support for various background wallpapersUse latest Widescreen Fix by nemesis2000 (Version used: 8th of May, '17)Add button for enabling/disabling optimized FOVV's doesn't crash anymore if it can't find any VGAs on the system. Should increase a lot the compatibility with Wine and strange PC configurations.Added fallback methods for retrieving VGAsIf latter fail, guide the user to the V's WikiEnable manual prompt for VGA nameSolved annoying "CreateDXGIFactory 2" message box when anti-aliasing is enabled on certain configurations v1.03.2 v1.03.2 ChangelogWidescreen fix now support all resolutionVR Mission - Mission preview box fixedAutoconfig now recognize 21:9 resolutionv1.03 ChangelogCritical bugfix for Widescreen Fix not working under Windows 7Launcher. High on Life's FOV problem, fixed.High On Life - วิธีเปลี่ยน FOV
This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio for the 2005 survival horror game "Land of the Dead: Road to Fiddler's Green". It doesn't require changing the FOV or resolution ingame or through config files. Supports the following aspect ratios: 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 48:9 and 48:10. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Even though the default camera FOV is 65, I recommend a lot for it to be increased to 90 for a less of a tunnel vision experience (don't increase it beyond 90, as the the fix automatically converts 90 to whatever aspect ratio you choose, only the camera FOV is increased but at least the viewmodel isn't so close to the camera with this fix). Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in LOTD.ini). 4. You're good to go. Issues: - HUD and menus are stretched. - Intro movies don't play in the proper position of the screen.FOV Fix Make it not change tutorial video :: High On Life
Simple camera tweaks to make the game controls feel a bit better and have better viewing angles... Raises the min/max pitch on-foot and min pitch in vehicles (so you can see more of your body and vehicle interior)... Increases FOV... Also unlocks camera movement in some scenes that normally lock it (this can be a bit weird, but is really cool)...And yes, this is quite similar to "Immersive First Person"... But it's not the same...If you wanna perv out on your V's tits in first person, you'll need to set in-game FOV to 85 or lower...lol... See screenshots for examples at 85 FOV and 100 FOV...Installation:Extract to main CP77 install folderMake sure you have TweakXLShort video guide for installing most CP77 modsUninstallation:Delete the "ManuallyEnhancedFPPCamera" folder from your [CP77>r6>tweaks] or [CP77>mods] folderKnown Issues:At higher in-game FOV settings (only at 100 so far for me), you may get some flickering textures or other artifacts... Either lower the in-game setting until these resolve or try the optional version that aims to fix this by lowering a few values that I went more extreme with...Version History (both files will follow the same version number scheming):v1.0: Initial Releasev1.1: Fixed issue with cutscenes having too wide of an FOV (was set to always be 90 degrees no matter what your in-game setting was in v1.0... Now it uses your set FOV with the same tweaks as the normal camera)v1.2: Fixed vehicle combat camera so you can now properly aim at vehicles behind you... Also added TweakXL versions...is there a FoV fix without cheat engine? :: High On Life General
Land of the Dead: Road to Fiddler's Green Developers Brainbox Games Publishers Groove Games Russia 1C Company Engines Unreal Engine 2 Release dates Windows October 18, 2005 Reception Metacritic 36 Taxonomy Monetization One-time game purchase Modes Singleplayer, Multiplayer Pacing Real-time Perspectives First-person Controls Direct control Genres Action, FPS, Shooter, Survival horror Art styles Realistic Themes Horror Warnings GameSpy online services have been shut down (see Network for solutions).General information Official site - retrieved with Wayback machine from October 1, 2005. Rising Dead LOTD CommunityAvailability Source DRM Notes Keys OS Retail Essential improvementsPatches Available on Patches-Scrolls.Game dataConfiguration file(s) location LOTD.ini contains general settings. User.ini contains camera FOV, mouse, keyboard/controller bindings and other settings.Save game data location 8 save slots + 1 autosave slot available. Additional save slots can be created by creating a new profile. On modern systems, save slots may not be limited properly; saves beyond 8 can be made, but these save files contain no level data and will not load properly.Video In-game video settingsWidescreen resolution Custom resolutions can be set manually. Note that the image in the first two options is Vert- and FOV should be increased to compensate. Set custom resolution in-game[1] While in game, open the console with ~.Enter setres XXXXxYYYY (for example setres 1920x1080). Set custom resolution with an .ini edit[2] Launch the game at least once then close it.Open \System\LOTD.ini.Under [WinDrv.WindowsClient], set FullscreenViewportX and FullscreenViewportY to the desired values. Use the Widescreen Fix[3] Notes Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes. Menu elements are no longer cropped. HUD and menus are stretched. Field of view (FOV) Game could start to randomly reset those values. If so, edit those values in \System\DefUser.ini too. Weapon FOV stays the same. Set default FOV in-game[1] While in game open the console with ~.Type in and enter fov x where x is the desired FOV. Set default FOV with an .ini edit[2] Launch the game at least once then close it.Open \System\User.ini.Change DesiredFOV=65 and DefaultFOV=65 to the desired values. Windowed Edit ini file[1] Launch the game at least once then close it.Open \System\LOTD.ini.Find the section [WinDrv.WindowsClient].In that section, find an entry WindowedViewportX= and set its value to the desired window width.In that section, find an entry WindowedViewportY= and set its value to the desired window height.Set StartupFullscreen= to False to start the game in windowed mode. Borderless fullscreen windowed Use SRWE[citation needed] Start the game in a window.Download and run SRWE.Attach the game process.Enable Remove borders.Enable Fake fullscreen. Anisotropic filtering (AF) Increase AF samples[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change LevelOfAnisotropy=1 to LevelOfAnisotropy=16. Vertical sync (Vsync) Enable Vsync[1] Launch the game at least once then close it.Open \System\LOTD.ini.Change UseVSync=False toFOV Fix :: High On Life General Discussions - Steam Community
Updated 9/5/23This mod provides a GUI tool written in Java that allows certain changes to be applied to the game. It works with any of the 4 versions of the game (Director's Cut Steam, Director's Cut GOG, Original Steam, and Missing Link Standalone).There are 9 changes that can be made to the game:1. Allow Skipping Any Cutscene – this allows all cutscenes to be skipped, with this mostsignificantly allowing the long walk with Megan Reed at the beginning of the game to nowbe skipped.2. Bypass Hacking – This makes any keycode or password you enter correct, so it essentiallyallows you to ignore hacking.3. Stop Telemetry – This stops some of the telemetry that exists in the game. It prevents thegame from sending data about you to Eidos, but doesn’t stop the data that is going toDoubleFusion. That telemetry is from the DFEngine.dll instead of the main .exe file. To stopthis, you can install the mod hook, which replaces the .dll( Enable high Core Count Fix – This applies a fix that prevents crashes that some users withhigh core count CPUs experience.5. Enable Extra FOV Options – This raises the max FOV option from 100 to 110.6. Make All Batteries Passively Regen – This removes the 1 or 2 (depending on difficulty) cap for the number of energy cells to passively recharge.7. Skip Intro Videos – Go directly to the main menu without playing the intro videos.8. Fix Linux Exit Freeze – Intended for Linux users only. Fixes the freeze that often happens when closingthe game.9. Change UI Scaling – Provides 3 options for UI scaling (credit: user rrika): Limited Scaling – This is what the game does by default. HUD scaling stops for resolutions beyond 1280x720 Full Scaling - Standard Size – This uses the same scaling ratio as the game’s default, but remove the 1280x720 size cap. Full Scaling - Small Size – This removes the 1280x720 resolution cap but makes the scaling ratio smaller. Intended for high resolutions.To use the installer, run the DXHR-Patcher.jar file. Java Runtime Environment is needed( if you want to use the Gibbed mod-hook with a custom .exe you need to use this compatible version that is included in this download.This contains data for both the modded and default state, so you can reverse the changes you made by running the patcher again, but not checking the box this time.. High on Life's FOV problem, fixed.
PCGamesN - An unofficial High on Life FOV fix has been.
Technical SpecificationsProduct-Variants:RTSS_Cx:High resolution video extensometer for quasistatic tensile tests.Measurement resolution for strain down to 5µstrains (=5µm/m)RTSS_HS:Fast video extensometer for dynamic tests.The high measurement rate makes the system suited for dynamic applications (e.g. on a Hydropulser) and for the control of fast test.RTSS_CREEPSimultaneous measurement of up to 10 specimen with a single high resolution camera that captures all specimen at the same time. This system is typically used for crep testing applications..Multi-camera-Systems:Multi camera setups for:Simultaneous measurement of different specimen sides.Combination of a small and a large field of view → High precision measurement of E-modulus and measurement of the complete Force-Strain-curve.Stereo Setup: Two cameras at a defined l0 distance measure. Each camera has a small field of view and measures one marker → Highest precision for rigid materials (small strains).Specifications \ SystemRTSS_C1 RTSS_C05 RTSS_C02RTSS_HSPrecision class (ISO9513)at 100mm FOV*10,50,21Strain resolution0.002%0.001%0.0005%ca. 0,002%Distance resolutionat 100mm FOV*1µm0,5µm0,2µm1µmGauge length L010-1000mm10-1000mm10-1000mm10-200mmMeasurement rateup to 100Hzup to100Hzup to 100Hzup to 1000Hz*FOV=Field of View=image width. The FOV can be adjusted through different lenses.We configure also individual systems for special applications.high-on-life-fov/high on life locker.cpp at main - GitHub
With Windows XP or Vista"Install & play guide (for repacks):Mount the .ISO disc image. You will need the utility for mounting disc image files, like WinCDEmu, UltraISO, Alcohol 52%/Alcohol 102% or Daemon Tools LiteAs alternative - you can extract files from .ISO image if you have installed WinRAR. Right click on .ISO file -> Extract files. After that just launch the installation with Setup.exeInstall the game (NoDVD is already included)Launch the game and play. If the game doesn't run - open the directory with the game and find wheelman.exe. Right click on wheelman.exe - Properties - Compatibility - Set "Run this app in compatibility mode with Windows XP or Vista"Notes:If you want to change FOV - use FOV fix, here's the guide how to use itIf the game shows error on the launch - try to install Microsoft Visual C++ 2005-2008-2010-2012 Redistributable Package Hybrid (x32-64) (both 32-bit and 64-bit versions)The game has the glitch with skies - on some systems in-game skies are orange or flickering. Unfrotunately, there's no fix for it, it happens on all new operational systems after Vista (Windows 7, 8, 8.1, 10, 11). The only way to get rid of that glitch - to install the game on Windows XP or Vista Captures and Snapshots Comments and reviews Similar games Fellow retro gamers also downloaded these games:. High on Life's FOV problem, fixed. High on Life FOV changer with LOD fix and no resetting - Reddit,By default, there's no way to change the FOV in High on Life. The game doesn't come with a Field of View slider on PC orHigh On Life - FOV CHANGER - By Elite Sweden at High on Life
Camera Max. Resolution 1920 (H) × 1080 (V) Min. Illumination 0.0005 Lux @ (F1.0, AGC ON), 0 Lux with white light Shutter Time PAL: 1/25 s to 1/50,000 s;NTSC: 1/30 s to 1/50,000 s Angle Adjustment Pan: 0° to 360°, Tilt: 0° to 75°, Rotation: 0° to 360° Slow Shutter Max. 16 times Lens Lens Type 2.8 mm, 3.6 mm fixed focal lens Focal Length & FOV 2.8 mm, horizontal FOV: 105°, vertical FOV: 56°, diagonal FOV: 123°3.6 mm, horizontal FOV: 85°, vertical FOV: 46°, diagonal FOV: 98° Microphone Pickup Distance In a radius of up to 5 m Illuminator Supplement Light Type Smart, IR, White Light Supplement Light Range IR: Up to 40 m, White Light: Up to 40 m Image Image Parameters Switch STD/HIGH-SAT/HIGHLIGHT Image Settings Brightness,Contrast,Sharpness,Anti-banding,AGC Frame Rate TVI: 1080p @25 fps/30 fpsCVI: 1080p @25 fps/30 fpsAHD: 1080p @25 fps/30 fpsCVBS: PAL/NTSC Wide Dynamic Range (WDR) ≥130 dB Image Enhancement WDR,BLC,HLC,Global,HLS Privacy Mask 4 programmable privacy masks White Balance Auto,Manual Day/Night Mode Auto/Color Interface Video Output Switchable TVI/AHD/CVI/CVBS Alarm Solid Light Alarm(White Light) Event Motion Detection 4 programmable motion areas General Material Main body: Metal, Enclosure: Plastic Dimension Ø109.98 mm × 98.27 mm (Ø4.33" × 3.87") Weight Approx. 340 g (0.75 lb.) Operating Condition -40 °C to 60 °C (-40 °F to 140 °F). Humidity 90% or less (non-condensing) Communication HIKVISION-C Power 12 VDC ± 25%, max. 6.9 W *You are recommended to use one power adapter to supply the power for one camera.Comments
About this mod This is a quick and convenient patch for Wolfenstein 2009 that alters the FOV to 90, and reduces the over the top head-bobbing when sprinting. This mod is a combination of two mods, "Wolfenstein 2009 FOV fix" by id228 and "wolf redux 1.3" by TheUnbeholden. Overview: This is a quick and convenient patch for Wolfenstein 2009 that alters the FOV to 90, and reduces the over the top head-bobbing when sprinting. This also fixes the need to turn post processing to low in order not to break the depth of field effect (as seen in "Wolfenstein 2009 FOV fix"). The depth of field effect now works in tandem with the mod.Instructions: Simply extract "Convenience Patch.pk4" to the "base" folder of your game. Add "+set com_allowconsole 1 +set com_SingleDeclFile 0" as launch commands either through steam or via a shortcut.Update 1.1:I added two new files which allow me to edit the rate in which breakable objects and corpses disappear, as well as how many corpses can be on screen at once. Breakables:Lifetime for breakable ojects has been increased from "40" to "1000". Corpses:- "removeOnDeath" "1" to "removeOnDeath" "0". - "minRemoveDelay" "15" to "minRemoveDelay" "1000"- "maxRemoveDelay" "20" to "maxRemoveDelay" "1000"- "maxCorpseCount" "5" to "maxCorpseCount" "100"Credits: "Wolfenstein 2009 FOV fix" by id228 and "wolf redux 1.3" by TheUnbeholden.
2025-04-08All games Mafia Mods Time Sort by Order Show Display Refine results Found 39 results. Widescreen fix Uploaded: 01 Nov 2017 Last Update: 01 Nov 2017 fix for 16:9 , 16:10 or even 21:9 aspect ratios proportional hud fixed black bordersfix of fov High Quality Characters Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 The game has two types of models: detailed for cutscenes and normal. This mod makes the game use detailed cutscene models all the time. High Definition Map Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 In-game HD map by B4rt0 - 2x resolution of the original map, based on the original map from wiki. Updated Interface Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 HD life bars, compass, speedometer, etc. View mod page View image gallery Interface Renovation Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 Author: Maf and B4rt0 ENG: The Mafia was built for low resolutions. Unfortunately, texts look fuzzy and blurry on modern Full HD/4K monitors.PL: Mafia została stworzona na niskie rozdzielczości. Niestety na współczesnych monitorach Full HD/4K teksty wyglądają na niewyraźne i rozmazane. 200KB 33 -- Interface Renovation Uploaded: 04 Sep 2022 Last Update: 04 Sep 2022 ENG: The Mafia was built for low resolutions. Unfortunately, texts look fuzzy and blurry on modern Full HD/4K monitors.PL: Mafia została stworzona na niskie rozdzielczości. Niestety na współczesnych monitorach Full HD/4K teksty wyglądają na niewyraźne i rozmazane. View mod page View image gallery 74.9MB 29 -- View mod page View image
2025-04-12This RAR file contains modified Engine.dll files that fix the FOV and aspect ratio for the 2005 survival horror game "Land of the Dead: Road to Fiddler's Green". It doesn't require changing the FOV or resolution ingame or through config files. Supports the following aspect ratios: 15:9, 16:9, 16:10, 21:9, 32:9, 32:10, 48:9 and 48:10. This fixes both the camera and weapon FOVs, unlike the FOV workaround through User.ini, which only fixes the camera FOV. Even though the default camera FOV is 65, I recommend a lot for it to be increased to 90 for a less of a tunnel vision experience (don't increase it beyond 90, as the the fix automatically converts 90 to whatever aspect ratio you choose, only the camera FOV is increased but at least the viewmodel isn't so close to the camera with this fix). Instructions: 1. Extract the Engine.dll that corresponds to your aspect ratio and put it inside the "System" folder, replacing the original file. 2. You need dgVoodoo2 as well (I won't explain here how to set it up, I'll assume you already know it). 3. Inside dgVoodoo2, set the "Scaling mode" in the General tab to "Stretched" and set your native resolution in the "DirectX" tab (The in-game resolution has to be in 4:3, don't change it in LOTD.ini). 4. You're good to go. Issues: - HUD and menus are stretched. - Intro movies don't play in the proper position of the screen.
2025-04-17Simple camera tweaks to make the game controls feel a bit better and have better viewing angles... Raises the min/max pitch on-foot and min pitch in vehicles (so you can see more of your body and vehicle interior)... Increases FOV... Also unlocks camera movement in some scenes that normally lock it (this can be a bit weird, but is really cool)...And yes, this is quite similar to "Immersive First Person"... But it's not the same...If you wanna perv out on your V's tits in first person, you'll need to set in-game FOV to 85 or lower...lol... See screenshots for examples at 85 FOV and 100 FOV...Installation:Extract to main CP77 install folderMake sure you have TweakXLShort video guide for installing most CP77 modsUninstallation:Delete the "ManuallyEnhancedFPPCamera" folder from your [CP77>r6>tweaks] or [CP77>mods] folderKnown Issues:At higher in-game FOV settings (only at 100 so far for me), you may get some flickering textures or other artifacts... Either lower the in-game setting until these resolve or try the optional version that aims to fix this by lowering a few values that I went more extreme with...Version History (both files will follow the same version number scheming):v1.0: Initial Releasev1.1: Fixed issue with cutscenes having too wide of an FOV (was set to always be 90 degrees no matter what your in-game setting was in v1.0... Now it uses your set FOV with the same tweaks as the normal camera)v1.2: Fixed vehicle combat camera so you can now properly aim at vehicles behind you... Also added TweakXL versions...
2025-04-05